Hi! I'm Michal Shoshan, a multidisciplinary artist working in the fields of interactive design, creative coding, and storytelling. Alongside my artistic practice, I bring over five years of experience as a Product Designer, specializing in transforming complexity into clarity. I blend user research, product strategy, and creative technology to craft tools, narratives, and systems that resonate on both functional and emotional levels.

I studied Visual Communication at the Bezalel Academy of Art and Design and am pursuing my Master’s at NYU’s Interactive Telecommunications Program (ITP). My work lives at the intersection of design, narrative, and emerging tech — from AI-powered tools and speculative interfaces to experimental games and immersive environments.

AWARDS

Pause 

  • Winner: Best Indie Game, Chainsaw Game & Music Festival (2021)
  • Winner: Yossi Stern Excellence Award , Bezalel Academy of Art and Design (2020)
  • Exhibited at: ARTECHOUSE NYC (2025), DOK Leipzig (2023), Jerusalem Design Week (2022), The Edmond de Rothschild Center (2024), AniNation Jerusalem (2022 & 2021), Miami MiSciFi (2022), LINOLEUM Kyiv (2021).

Running Souls 

  • Honorable Mention: IGF Best Student Game (2021)
  • Exhibited at LUDICIOUS Game Festival

Loanwords 

  • Exhibited at SUBMERGE, ARTECHOUSE NYC (2025)

It’s Raining

I’m always open to new collaborations, whether on a specific project, freelance work, or a great conversation. I'd love to hear from you if you’re working on something exciting, especially at the edges of design, narrative, and technology.

Michal Shoshan Picture